[{"data":1,"prerenderedAt":673},["ShallowReactive",2],{"navigation_docs":3,"-task-mmofullsuite":54,"-task-mmofullsuite-surround":668},[4,15],{"title":5,"icon":6,"path":7,"stem":8,"children":9,"page":6},"开始",false,"\u002Fmain","1.main",[10],{"title":11,"path":12,"stem":13,"icon":14},"介绍","\u002Fmain\u002Fintro","1.main\u002F2.intro","i-lucide-house",{"title":16,"path":17,"stem":18,"children":19,"page":6},"公开文档","\u002Ftask","2.task",[20,25,30,34,38,42,46,50],{"title":21,"path":22,"stem":23,"icon":24},"见习冒险家","\u002Ftask\u002Ffirst","2.task\u002F1.first","i-lucide-scroll-text",{"title":26,"path":27,"stem":28,"icon":29},"eco 生态替代 MMOCore 方案","\u002Ftask\u002Fmmotoeco","2.task\u002F114.MmoToEco","i-lucide-swords",{"title":31,"path":32,"stem":33},"纯 MMO 系插件完整方案","\u002Ftask\u002Fmmofullsuite","2.task\u002F115.MmoFullSuite",{"title":35,"path":36,"stem":37},"第一章 · 第二节：宠物羁绊","\u002Ftask\u002Fsecond","2.task\u002F2.second",{"title":39,"path":40,"stem":41},"第一章 · 第三节：职业抉择","\u002Ftask\u002Fthird","2.task\u002F3.third",{"title":43,"path":44,"stem":45},"第一章 · 第四节：技能修行","\u002Ftask\u002Ffourth","2.task\u002F4.fourth",{"title":47,"path":48,"stem":49},"第一章 · 第五节：地牢历练","\u002Ftask\u002Ffifth","2.task\u002F5.fifth",{"title":51,"path":52,"stem":53},"第一章 · 第六节：锻炉之约","\u002Ftask\u002Fsixth","2.task\u002F6.sixth",{"id":55,"title":31,"body":56,"description":661,"extension":662,"links":663,"meta":664,"navigation":665,"path":32,"seo":666,"stem":33,"__hash__":667},"docs\u002F2.task\u002F115.MmoFullSuite.md",{"type":57,"value":58,"toc":633},"minimark",[59,63,76,79,86,93,95,101,109,112,118,121,126,129,136,140,145,148,170,177,180,187,191,196,199,206,210,215,218,229,235,238,241,248,252,257,260,265,268,275,328,331,333,339,394,396,403,406,436,443,445,451,545,547,554],[60,61,31],"h1",{"id":62},"纯-mmo-系插件完整方案",[64,65,66,67,70,71,75],"p",{},"本方案与 ",[68,69,26],"a",{"href":27}," 是并列的两个技术路线，供对比取舍。与 eco 方案不同，本方案",[72,73,74],"strong",{},"不引入任何 eco 系插件","，职业、技能、装备、专精、怪物全部使用 Indyuce \u002F Ka0rX 团队维护的 MMO 系插件（MMOCore、MMOItems、MMOInventory、MMOProfiles 等），配合 MythicMobs 构成完整闭环。优势是官方 Typewriter Extension 覆盖面更广、插件间原生联动最完整；代价是版本追更相对 eco 系保守，且核心插件多为付费资源。",[77,78],"hr",{},[80,81,83],"h2",{"id":82},"方案总览",[68,84,82],{"href":85},"#%E6%96%B9%E6%A1%88%E6%80%BB%E8%A7%88",[64,87,88,89,92],{},"MMO 系插件全部构建在同一个底层库 ",[72,90,91],{},"MythicLib（原 MMOLib）"," 之上，插件之间共享属性、元素、技能语法，因此不需要像 eco 方案那样为职业层单独引入 Fabled 做桥接——MMOCore 本身就自带职业与主动技能释放系统。",[77,94],{},[80,96,98],{"id":97},"插件清单",[68,99,97],{"href":100},"#%E6%8F%92%E4%BB%B6%E6%B8%85%E5%8D%95",[102,103,105],"h3",{"id":104},"_1-底层依赖必装",[68,106,108],{"href":107},"#_1-%E5%BA%95%E5%B1%82%E4%BE%9D%E8%B5%96%E5%BF%85%E8%A3%85","1. 底层依赖（必装）",[80,110,111],{"id":111},"核心库",[64,113,114,117],{},[72,115,116],{},"MythicLib","（原 MMOLib）",[64,119,120],{},"Indyuce 维护的核心依赖库，是 MMOItems、MMOCore、MMOInventory、MMOProfiles 的硬依赖。把四个插件共用的 RPG 机制（属性、元素、格挡\u002F招架\u002F闪避、技能语法、暴击特效）合并到一个库中，保证插件间原生兼容，同时每个 MMO 插件依然可以单独运行，不强制互相依赖。",[64,122,123],{},[72,124,125],{},"PlaceholderAPI",[64,127,128],{},"暴露 MMOCore 等级\u002F职业、MMOItems 属性等数值为占位符，供 Typewriter 剧情条件判断使用，用法与 eco 方案一致。",[102,130,132],{"id":131},"_2-职业与主动技能层",[68,133,135],{"href":134},"#_2-%E8%81%8C%E4%B8%9A%E4%B8%8E%E4%B8%BB%E5%8A%A8%E6%8A%80%E8%83%BD%E5%B1%82","2. 职业与主动技能层",[80,137,139],{"id":138},"职业-技能释放-天赋树","职业 \u002F 技能释放 \u002F 天赋树",[64,141,142],{},[72,143,144],{},"MMOCore",[64,146,147],{},"Indyuce 维护，MMO 系的职业核心插件，自带完整的：",[149,150,151,155,158,161,164,167],"ul",{},[152,153,154],"li",{},"职业系统（class）与转职",[152,156,157],{},"主动技能释放（冷却、蓝耗、粒子特效，语法与 MythicMobs 技能高度相似）",[152,159,160],{},"天赋树 \u002F 技能树（skill tree）",[152,162,163],{},"副职业（profession，如挖矿、伐木、钓鱼、附魔）",[152,165,166],{},"经验、属性成长、跑速\u002F生命值随等级变化",[152,168,169],{},"传送点（waypoint）系统",[64,171,172,173,176],{},"与 eco 方案最大的差异在这里：",[72,174,175],{},"eco 生态没有把\"职业+主动放技能\"整合到一个插件里","，需要 EcoJobs（打工经济向）+ Fabled（主动技能释放）两个插件拼起来；而 MMOCore 一个插件就原生覆盖了这两层职责。",[64,178,179],{},"MMOCore 依赖 MythicLib 才能运行，建议搭配 MMOItems、MMOProfiles 使用以获得最佳联动效果，但三者均可独立运行，不强制捆绑安装。",[102,181,183],{"id":182},"_3-存档与多角色层可选",[68,184,186],{"href":185},"#_3-%E5%AD%98%E6%A1%A3%E4%B8%8E%E5%A4%9A%E8%A7%92%E8%89%B2%E5%B1%82%E5%8F%AF%E9%80%89","3. 存档与多角色层（可选）",[80,188,190],{"id":189},"多角色-跨服存档","多角色 \u002F 跨服存档",[64,192,193],{},[72,194,195],{},"MMOProfiles",[64,197,198],{},"允许玩家在同一账号下拥有多个角色存档（类似传统 MMORPG 的多角色栏位），并支持基于代理（Velocity\u002FBungeeCord）的跨服存档同步。不装此插件时 MMOCore\u002FMMOItems 均可正常运行，纯粹是锦上添花的模块。",[102,200,202],{"id":201},"_4-装备与背包属性层必装",[68,203,205],{"href":204},"#_4-%E8%A3%85%E5%A4%87%E4%B8%8E%E8%83%8C%E5%8C%85%E5%B1%9E%E6%80%A7%E5%B1%82%E5%BF%85%E8%A3%85","4. 装备与背包属性层（必装）",[80,207,209],{"id":208},"自定义装备-属性物品栏","自定义装备 \u002F 属性物品栏",[64,211,212],{},[72,213,214],{},"MMOItems",[64,216,217],{},"MMO 系装备体系的核心，提供：",[149,219,220,223,226],{},[152,221,222],{},"自定义武器\u002F工具\u002F装备\u002F消耗品，附带独立的属性面板（攻击力、暴击率、元素抗性等，均由 MythicLib 统一结算）",[152,224,225],{},"装备升级、宝石镶嵌、合成站",[152,227,228],{},"与 MMOCore 职业\u002F等级挂钩的装备使用限制",[64,230,231,234],{},[72,232,233],{},"MMOInventory","（可选）",[64,236,237],{},"提供自定义装备栏位（如戒指、护符、腰带等额外槽位），扩展玩家能够穿戴的属性物品数量，属性同样通过 MythicLib 统一结算并叠加进战斗计算。",[64,239,240],{},"这一层无需二选一——本方案默认全程使用 MMOItems，无需像 eco 方案那样在 EcoItems 和 MMOItems 之间做取舍。",[102,242,244],{"id":243},"_5-boss-怪物技能层",[68,245,247],{"href":246},"#_5-boss-%E6%80%AA%E7%89%A9%E6%8A%80%E8%83%BD%E5%B1%82","5. Boss \u002F 怪物技能层",[80,249,251],{"id":250},"npc-与-boss-演出","NPC 与 Boss 演出",[64,253,254],{},[72,255,256],{},"MythicMobs",[64,258,259],{},"给自定义怪物\u002FBoss 挂技能，技能语法与 MMOCore 的职业技能语法同源（均基于 MythicLib 的技能系统），学习成本低、迁移成本也低。与 Typewriter 有官方 Extension（MythicMob NPC），支持相机聚焦、动画、任务目标绑定。",[64,261,262,234],{},[72,263,264],{},"MythicCrucible",[64,266,267],{},"MythicMobs 的自定义物品扩展，如果不想用 MMOItems 做特殊 Boss 掉落物，可以用它补充；但由于本方案已全程使用 MMOItems，通常无需额外引入。",[102,269,271],{"id":270},"_6-社交层",[68,272,274],{"href":273},"#_6-%E7%A4%BE%E4%BA%A4%E5%B1%82","6. 社交层",[276,277,278,291],"table",{},[279,280,281],"thead",{},[282,283,284,288],"tr",{},[285,286,287],"th",{},"插件",[285,289,290],{},"功能",[292,293,294,306,317],"tbody",{},[282,295,296,303],{},[297,298,299,302],"td",{},[72,300,301],{},"Guilds"," \u002F FactionsBridge \u002F KingdomsX \u002F UltimateClans",[297,304,305],{},"公会系统",[282,307,308,314],{},[297,309,310,313],{},[72,311,312],{},"PartyAndFriends"," \u002F Parties \u002F OBTeam \u002F DungeonParties",[297,315,316],{},"队伍系统",[282,318,319,325],{},[297,320,321,324],{},[72,322,323],{},"DungeonsXL"," \u002F mcMMO",[297,326,327],{},"地下城 \u002F 副本模块（MMOCore 官方推荐搭配）",[64,329,330],{},"社交层插件与 eco 方案完全共用，不受职业\u002F技能体系选型影响。",[77,332],{},[80,334,336],{"id":335},"完整安装顺序",[68,337,335],{"href":338},"#%E5%AE%8C%E6%95%B4%E5%AE%89%E8%A3%85%E9%A1%BA%E5%BA%8F",[340,341,342,348,352,357,362,367,372,380,388],"ol",{},[152,343,344,347],{},[345,346,116],"code",{},"（核心库，必须最先安装）",[152,349,350],{},[345,351,125],{},[152,353,354,356],{},[345,355,144],{},"（职业、主动技能、天赋树、副业）",[152,358,359,361],{},[345,360,214],{},"（装备与属性物品）",[152,363,364,366],{},[345,365,195],{},"（可选，多角色\u002F跨服存档）",[152,368,369,371],{},[345,370,233],{},"（可选，额外装备栏位）",[152,373,374,376,377,379],{},[345,375,256],{},"（+ 可选 ",[345,378,264],{},"）",[152,381,382,384,385,387],{},[345,383,301],{},"、",[345,386,312],{},"（社交层）",[152,389,390,393],{},[345,391,392],{},"Typewriter"," 及其对应 Extension（MMOItems Integration、MythicMob NPC）",[77,395],{},[80,397,399],{"id":398},"与-typewriter-的联动现状",[68,400,402],{"href":401},"#%E4%B8%8E-typewriter-%E7%9A%84%E8%81%94%E5%8A%A8%E7%8E%B0%E7%8A%B6","与 Typewriter 的联动现状",[64,404,405],{},"与 eco 方案相比，本方案在 Typewriter 联动上有明显优势：",[149,407,408,415],{},[152,409,410,384,412,414],{},[72,411,214],{},[72,413,256],{}," 均有官方 Extension，物品消耗\u002F合成\u002F宝石镶嵌事件、NPC\u002FBoss 演出可以直接在 Typewriter 中触发，与 eco 方案一致",[152,416,417,419,420,423,424,427,428,431,432,435],{},[72,418,144],{}," 目前同样未查到官方 Typewriter Extension，职业等级\u002F技能数值的联动仍需通过 PlaceholderAPI 做单向条件判断，双向联动（剧情自动升级职业、剧情触发技能释放）需要自行监听 MMOCore 的 ",[345,421,422],{},"PlayerLevelUpEvent"," \u002F ",[345,425,426],{},"PlayerClassChangeEvent"," 等事件后调用 Typewriter 的 ",[345,429,430],{},"\u002Ftypewriter trigger"," 接口——这一点与 eco 方案中 Fabled 的桥接需求基本相同，",[72,433,434],{},"并没有因为选择纯 MMO 系而消失","。",[64,437,438,439,442],{},"也就是说，MMO 系相对 eco 系的核心优势不在\"是否需要写桥接插件\"，而在于",[72,440,441],{},"插件数量更少、语法体系更统一","（技能语法在 MMOCore\u002FMMOItems\u002FMythicMobs 之间共享，学习和维护成本更低）。",[77,444],{},[80,446,448],{"id":447},"取舍总结",[68,449,447],{"href":450},"#%E5%8F%96%E8%88%8D%E6%80%BB%E7%BB%93",[276,452,453,466],{},[279,454,455],{},[282,456,457,460,463],{},[285,458,459],{},"维度",[285,461,462],{},"纯 MMO 系",[285,464,465],{},"eco 生态 + Fabled",[292,467,468,479,490,501,512,523,534],{},[282,469,470,473,476],{},[297,471,472],{},"完成度",[297,474,475],{},"高，职业+技能+装备原生一体",[297,477,478],{},"高，各模块开箱即用但分散在多个插件",[282,480,481,484,487],{},[297,482,483],{},"插件数量",[297,485,486],{},"少（MythicLib + MMOCore + MMOItems 即可覆盖大部分需求）",[297,488,489],{},"多（eco 核心库 + Fabled + Codex + EcoJobs + EcoItems 等）",[282,491,492,495,498],{},[297,493,494],{},"技能语法统一度",[297,496,497],{},"高，MMOCore\u002FMMOItems\u002FMythicMobs 语法同源",[297,499,500],{},"较低，Fabled 与 MythicMobs 技能语法体系不同",[282,502,503,506,509],{},[297,504,505],{},"版本追更",[297,507,508],{},"保守，跟随官方稳定版本节奏",[297,510,511],{},"积极，官方支持 1.21.8+",[282,513,514,517,520],{},[297,515,516],{},"Typewriter 联动",[297,518,519],{},"MMOItems\u002FMythicMobs 有官方 Extension，MMOCore 层仍需自建桥接",[297,521,522],{},"MMOItems\u002FMythicMobs 有官方 Extension，职业\u002F技能层仍需自建桥接",[282,524,525,528,531],{},[297,526,527],{},"获取成本",[297,529,530],{},"MMOCore、MMOItems 等为付费资源",[297,532,533],{},"eco 系插件多为免费\u002F开源",[282,535,536,539,542],{},[297,537,538],{},"维护成本",[297,540,541],{},"插件少、语法统一，长期维护更省心",[297,543,544],{},"插件多、配置分散，需要跨插件对齐数值",[77,546],{},[80,548,550],{"id":549},"与-eco-方案的关键区别一览",[68,551,553],{"href":552},"#%E4%B8%8E-eco-%E6%96%B9%E6%A1%88%E7%9A%84%E5%85%B3%E9%94%AE%E5%8C%BA%E5%88%AB%E4%B8%80%E8%A7%88","与 eco 方案的关键区别一览",[276,555,556,568],{},[279,557,558],{},[282,559,560,563,565],{},[285,561,562],{},"功能层",[285,564,462],{},[285,566,567],{},"eco 方案",[292,569,570,579,590,601,612,623],{},[282,571,572,574,576],{},[297,573,111],{},[297,575,116],{},[297,577,578],{},"eco",[282,580,581,584,587],{},[297,582,583],{},"职业 + 主动技能",[297,585,586],{},"MMOCore（一体）",[297,588,589],{},"Fabled + Codex（职业与技能释放）",[282,591,592,595,598],{},[297,593,594],{},"副业\u002F打工型专精",[297,596,597],{},"MMOCore 自带 profession 模块",[297,599,600],{},"EcoJobs（独立插件）",[282,602,603,606,609],{},[297,604,605],{},"装备属性",[297,607,608],{},"MMOItems（+ 可选 MMOInventory）",[297,610,611],{},"EcoItems + EcoEnchants + EcoArmor，或保留 MMOItems",[282,613,614,617,620],{},[297,615,616],{},"多角色存档",[297,618,619],{},"MMOProfiles（可选）",[297,621,622],{},"无对应模块",[282,624,625,628,631],{},[297,626,627],{},"怪物\u002FBoss",[297,629,630],{},"MythicMobs（相同）",[297,632,630],{},{"title":634,"searchDepth":635,"depth":635,"links":636},"",2,[637,638,642,645,648,651,654,657,658,659,660],{"id":82,"depth":635,"text":82},{"id":97,"depth":635,"text":97,"children":639},[640],{"id":104,"depth":641,"text":108},3,{"id":111,"depth":635,"text":111,"children":643},[644],{"id":131,"depth":641,"text":135},{"id":138,"depth":635,"text":139,"children":646},[647],{"id":182,"depth":641,"text":186},{"id":189,"depth":635,"text":190,"children":649},[650],{"id":201,"depth":641,"text":205},{"id":208,"depth":635,"text":209,"children":652},[653],{"id":243,"depth":641,"text":247},{"id":250,"depth":635,"text":251,"children":655},[656],{"id":270,"depth":641,"text":274},{"id":335,"depth":635,"text":335},{"id":398,"depth":635,"text":402},{"id":447,"depth":635,"text":447},{"id":549,"depth":635,"text":553},"SnowyMC 服务端职业\u002F技能\u002F装备\u002F怪物体系全部采用 Indyuce（Ka0rX）维护的 MMO 系插件矩阵的插件清单、依赖关系与配置文档。","md",null,{},true,{"title":31,"description":661},"dzKUGWmwEY_cSGYF7opvT_cYmeLXCUHOIxu7Km4DB84",[669,671],{"title":26,"path":27,"stem":28,"description":670,"icon":29,"children":-1},"使用 Auxilor\u002Fexanthiax 维护的 eco 插件矩阵，配合 Fabled 补齐主动技能释放，完整替代 MMOCore 的职业、技能、专精、装备属性体系。",{"title":35,"path":36,"stem":37,"description":672,"children":-1},"登场角色：小宏（主角饲养的宠物）、宠物驯养师·阿蕾\n标注 \"黑屏\" 的段落，后续可能加入过渡动画。",1784640389552]